8/14 Drum Levels

2026-11-05 15:37 CST · measured from each take's demucs drums stem

13Takes with drums
9Drum-light
0Not measured
13Usable kit splits
TakeVerdictPeak dBFSRMS dBFSKit wavs
01_take28drum-light-36.4-71.0
02_take29drums-3.4-32.56
03_take31drums-1.1-28.26
04_take32drums-1.5-26.76
05_take36drum-light-26.5-67.7
06_take41drum-light-25.9-69.5
07_take47drum-light-43.1-75.0
08_take49drum-light-10.5-56.2
09_take50drum-light-22.8-66.8
10_take51drums-0.1-27.96
11_take54drums-0.1-30.16
12_take57drums-0.3-32.26
13_take66drums-0.1-46.96
14_take67drum-light-39.3-58.3
15_take72drum-light-11.7-57.8
16_take74drums-3.0-33.86
16bdrums-2.8-31.56
16cdrums-4.6-35.06
16edrums-7.7-35.76
17_take77drums-0.1-34.76
18_take80drum-light-33.4-61.46 near-silent
19_take81drums-10.1-44.16

Gate: a take splits when drums peak reaches -25 dBFS and RMS reaches -50 dBFS. They exist because 18_take80 had no drums at all and a full DrumSep pass produced six valid, near-silent, useless stems. The thresholds reject silence. Quiet playing still passes.