Loki, the Deceiver: The Copy Engine, Built Out

The second commander in the Doom Prevails box copies one of your Villains on every attack. This is the whole deck: which Villains are worth copying, how the copy actually behaves under the rules, and a full upgrade path off the precon.

This Loki, the Deceiver deck tech applies Salubrious Snail's dead-draw audit method to the Doom Prevails precon. Snail never covered this precon; the read and the swaps are ours. Card text is verified from Scryfall; inclusion figures are from Loki's EDHREC commander page as recorded on 2026-07-13. Not authored or endorsed by Salubrious Snail or EDHREC.

Every Villain in this deck answers one question: when Loki rents a copy of it for a single turn, what does that copy do before it is sacrificed? Sort the box by that answer and the whole ninety-nine falls into place. The rest is knowing which abilities fire on a token that entered attacking and which stay silent, and then building the attack that ends games.

What the copy can and cannot do

Loki, the Deceiver
Loki, the Deceiver

The copy enters the battlefield already attacking, and that single fact decides which abilities pay off. An enter ability fires, because the token enters. A static ability applies, because the token is on the battlefield. A combat-damage ability fires, because the token can connect. What does not fire is an ordinary attack trigger. Comprehensive Rule 508.3a says a "whenever this creature attacks" ability triggers only when the creature is declared as an attacker, and it "won't trigger if a creature is put onto the battlefield attacking." The token was never declared, so those abilities stay silent. Wizards gives the same ruling for Kaalia of the Vast, whose entering creature is attacking yet receives no ordinary attack trigger.

One narrow exception is worth knowing. An ability that reads "whenever this creature attacks and isn't blocked" follows Rule 509.3g and can still trigger during the declare-blockers step, even for a creature that entered attacking, as long as no blockers are declared for it. A plain "whenever this creature attacks" gets nothing on the copy. So the rule for building is precise: copy for enter abilities, battlefield payoffs whether static or triggered, combat-damage abilities, and evasion, and run the plain attack-trigger Villains to swing on their own.

The draw ability rewards spreading out. Loki draws one card whenever one or more of your Villains deal combat damage to a player, counted once per damaged player. Five Villains hitting one opponent draw a single card. One evasive Villain against each of three opponents draws three. When the board allows it, point your attackers at different seats and the same swing pays more.

How Loki closes a game

Blasphemous Act
Blasphemous Act, the reset button

Value is the engine, and the finish is combat. The other two plays feed that attack rather than replace it. Pick the plan at the start of every game, because a deck that only draws cards can durdle forever without closing a table.

The finish: combat through temporary multiplication. Copy Mysterio for a board of 3/3 Villains, or Doctor Octopus to swing the whole team as a bigger force, and point evasive Villains at different seats so Loki draws two or three off the one combat. The Squadron Sinister and Doctor Octopus raise the damage, Mysterio and Tri-Sentinel supply the bodies. The copied Mysterio's tokens vanish at your end step, so the burst has to be aimed for lethal in the turn you make it. Most games end here, one seat at a time.

Kingpin Treasure feeds the finish, it is not one itself. Copy Kingpin, Wilson Fisk, let both Kingpins see the end-step sacrifice for four Treasure, and that mana pays for a Doctor Doom drain, a second haymaker, or the wrath-and-rebuild. It manufactures the resources for the closing attack rather than ending the game on its own.

The reset buys another attack. When you are behind, Blasphemous Act or Toxic Deluge clears the board, and the next Loki swing rebuilds a copied threat while the connive pieces refill your hand. The reset buys a fresh run at the combat finish, and in a long grind the deck that keeps drawing gets there first.

The honest placement of the finish: this is a fair midrange attrition deck with no single-card kill. That is a strength in a casual pod and a weakness against a fast go-wide start. Against a slow table, lean on combat and card draw. Against a fast one, hold a wrath and win the rebuild.

Five copy targets that pay off, and one trap

Sorting the deck by what the copy does turns a pile of Villains into a clear shopping list. Five productive categories and one trap cover it, and the Doom Prevails box already stocks most of them.

Enter abilities

Tri-Sentinel, Act of Vengeance
Tri-Sentinel, Act of Vengeance

These are the cleanest copies, because the trigger fires the instant the token arrives. Tombstone, Career Criminal returns a Villain from your graveyard on enter, so a copied Tombstone rebuys a body every attack. Tri-Sentinel, Act of Vengeance deals 3 damage to a creature for each opponent when it enters, so copying it clears three blockers at once and comes in as a 7/7 with flying, menace, and trample. Mysterio, Master of Illusion creates a 3/3 Illusion Villain token for each nontoken Villain you control on enter. Those tokens are exiled when the copy leaves at your end step, so a copied Mysterio is an enter-trigger multiplier rather than a lasting army: the flood of Villains entering feeds Prowler, Iron Monger, and your sacrifice outlets that turn, and Sundial can keep the copy to keep the tokens.

Battlefield payoffs

Doctor Octopus, Master Planner
Doctor Octopus, Master Planner

Doctor Octopus, Master Planner gives your other Villains +2/+2 and refills your hand to eight at your end step. A second Doc Ock for a turn stacks with the original: because each buffs only your other Villains, every Villain besides the two Doc Ocks gets +4/+4, two from each, and the two Doc Ocks get +2/+2 from one another. Iron Monger, Sadistic Tycoon is a triggered payoff rather than a static one: whenever a creature connives, it puts a +1/+1 counter on each Villain, so a copied Iron Monger stacks, since both Mongers fire on every connive that turn. Doc Ock is the static half of this category, applying for as long as the token is present with no trigger and no combat, which is why the two share a home even though one reads "whenever" and one does not. One end-step note on the Doc Ock copy: its own draw trigger reaches the stack alongside Loki's sacrifice trigger, so order the draw on top and the copy refills your hand to eight before it is sacrificed.

Combat-damage abilities

These read "deal combat damage," not "attacks," so they fire on the copy when it connects. Klaw, Master of Sound has deathtouch and pays you off when it hits. Stilt-Man, Towering Terror takes control of a noncreature, nonland permanent whenever one or more of your Villains deal that player combat damage, but only until the end of your next turn, and the permanent cannot be sacrificed while borrowed. The control lasts only until the end of your next turn, so the theft is strictly temporary, and its damage clause shares Loki's exact wording. Both connect for Loki's own card at the same time, so a single swing does three jobs.

Evasion

Evasion matters because Loki only draws when a Villain actually connects. Prowler, Clawed Thief has menace and connives whenever another Villain enters, so every copy you make filters a card, and grows Prowler whenever you pitch a nonland to the connive. Red Ghost, Intangible Genius cannot be blocked at all and carries ward, so it reaches a player nearly every turn. Moonstone, Harsh Mistress flies. Any of these copied into an open lane is reliable card draw off Loki, short of a removal spell or a fog.

Clones

Mysterio, Master of Illusion
Mysterio, Master of Illusion

A clone as your copy target repeats your best body, with one wrinkle worth learning. Chameleon, Master of Disguise enters as a copy of a creature you control, and you point it at your strongest Villain as it enters (the choice happens on entry, so recursion effects that return Chameleon get the pick too). Loki copying Chameleon then makes another copy of whatever form Chameleon currently holds, a second of that creature. The free pick happens when you cast Chameleon; left in its base shape, Chameleon instead hands Loki's token the choice as the token enters. Spark Double works the same way, so a Spark Double that is currently a Doctor Octopus gives Loki a second Doctor Octopus rather than a new pick. Titan of Littjara is not a clone and not a changeling: it chooses a creature type as it enters, so it belongs with the enter abilities. Name Villain and its enter trigger draws a card for each of your other Villains.

The attack-trigger trap

This is the category the rules quietly rule out. Ultron, Unlimited, Killmonger, Ruthless Usurper, and Helmut Zemo, Mastermind all read "whenever this creature attacks." A copied Ultron does not connive, a copied Killmonger does not pump, and a copied Helmut Zemo does not recast a spell, because none of them were declared as attackers. Keep these in the deck as bodies you cast and attack with the honest way, and aim Loki's copy at the five categories above instead.

Copy targets, ranked

The five productive categories tell you which Villains work. This table tells you which to reach for first when more than one is legal, sorted by how much a single rented turn buys. When you can copy any of several, copy the one nearest the top.

RankWhat you are buyingBest targetsWhy it is worth the copy
1Temporary board multiplicationMysterio, Master of IllusionA 3/3 Villain for each Villain you control, entering at once for one oversized attack. The tokens are exiled when the copied Mysterio leaves at end step, so the swing is a one-turn burst that clears itself. Feeds Prowler, Iron Monger, and every sac outlet that turn.
2Removal on enterTri-Sentinel, Act of Vengeance3 damage to a creature for each opponent as it enters. Clears up to three blockers, then swings as a 7/7 flying menace trampler.
3Extra cardsDoctor Octopus, Master Planner; Tombstone, Career CriminalDoc Ock refills your hand to eight at end step and buffs the team. Tombstone rebuys a Villain from the yard on every attack.
4Burst manaKingpin, Wilson FiskFour Treasure off the end-step sacrifice when both Kingpins fire, the fuel for your closing turn.
5Reliable draw pressureProwler, Clawed Thief; Red Ghost, Intangible Genius; Moonstone, Harsh MistressEvasion means the copy connects, which turns Loki's damage trigger into a locked card. Copy into an open lane every time.
6Political theftStilt-Man, Towering Terror; Klaw, Master of SoundStilt-Man takes a noncreature permanent from anyone your Villains hit until the end of your next turn, a temporary theft. Klaw carries deathtouch. Narrowest payoff, still a real one.

Two lanes Grixis barely fills: pure protection and hard removal on a body. This deck buys those with spells in the 99, not with copies, so nothing here ranks for them. When the top three targets are on the board, copy for temporary multiplication or removal before you copy for one card.

Baron Strucker, HYDRA Overlord sits outside this table on purpose. His cost reduction is static and his connive fires only when other Villains enter, so a one-turn combat copy of him does almost nothing before it is sacrificed. Cast him as the engine that cheapens your Villains and connives your board, and spend Loki's copy on a target that pays off in combat.

Loki's Scepter, the borrowed face

Baron Strucker, HYDRA Overlord
Baron Strucker, HYDRA Overlord

Loki's Scepter, in about 74 percent of decks, taps for any color and does something sneaky on enter: you gain control of a creature until end of turn, untap it, give it haste, and make it a Villain on top of its other types. Read that against Loki's attack and the line appears. Steal an opponent's best creature, turn it into a Villain, and have Loki copy it on the same attack. You get their threat and a rental of it for one turn. The Scepter's Villain type is a real type change on the original, so the borrowed creature is a legal copy target and, being a Villain this turn, draws you a card whenever it connects. The token is where the two paths split. A copy is built from copiable values only, the printed characteristics plus any copy effects, and a temporary type granted by the Scepter is a non-copy effect, so Comprehensive Rule 707.2 keeps that Villain type off the token. Loki's token therefore carries the creature's printed types plus Illusion, and it is a Villain only when the stolen creature is a printed Villain. Steal an ordinary creature for one dependable draw off the borrowed original and a bonus attacking body that does not draw; steal a printed Villain and both are Villains, so both can draw against separate opponents.

Keeping Loki alive to swing

The engine needs Loki attacking, so a build that never protects him stalls. The precon ships Swiftfoot Boots for hexproof and haste, and the first upgrade is Lightning Greaves for shroud and a free equip. Haste matters because Loki cannot make his copy the turn he enters without it, though his card draw still pays off whenever your other Villains connect. Two equipment pieces is the honest boundary of this adaptation: Swiftfoot Boots and Lightning Greaves get Loki his first attack, and the deck stays open to instant-speed removal and equipment disruption. A wide Villain board does not shield Loki by itself, and the two jobs are different: a removal spell clears a blocker, but answering a spell aimed at Loki takes a counter or an instant-speed dodge. This revision raises protection from two pieces to four: it adds Whispersilk Cloak for shroud and an unblockable Loki, and a held Swan Song to answer the removal spell aimed at him. Hold the counter for the crack-back rather than spending everything on your own turn. One sequencing note the shroud creates: Lightning Greaves and Whispersilk Cloak give Loki shroud, which blocks your own targeting as well, so finish any equip or targeted effect on Loki before you attach either one, and slide the Greaves off with its free equip whenever you need to target him again. Swiftfoot Boots grants hexproof instead, so it never blocks your own targeting.

The upgrade swaps

To be clear about who says what: the method here is Salubrious Snail's dead-draw audit, and every specific swap, count, and rules-timing note below is our own analysis, verified against Scryfall and the Comprehensive Rules, since Snail never covered this precon. The audit is simple: hold every precon card against the deck's two engines, the discard drain on the Doom face and the copy loop on Loki's, and cut whatever neither uses. What leaves is off-plan, and what comes in serves a clear role. Every swap stays inside the Grixis color identity and keeps the precon's power level, and the deck stays at a full ninety-nine. A second pass, below, then trades four narrow cards for two more ramp pieces and two more protection pieces, the two shortages the deck's own numbers flag.

Copy targets and payoffs

Kingpin, Wilson Fisk
Kingpin, Wilson Fisk
Superior Foes of Spider-Man Taskmaster, Mercenary Mimic. Superior Foes is a fine impulse-draw Villain off your four-plus-mana casts, and it does nothing as a Loki copy. Taskmaster, in fifty-nine percent of recorded Loki decks, is the sharper Villain and the direct upgrade over the old Green Goblin slot. At the beginning of your first main phase he becomes a copy of the best creature on any battlefield or in any graveyard until your next turn, so, played a turn ahead, he wears the face of Doctor Octopus, Mysterio, or an opponent's bomb by your next first main phase; casting him during a main phase means that trigger waits until your following turn. Loki copying Taskmaster then repeats whatever form he currently holds, exactly like Chameleon and Spark Double, which is why he lives with the clones. Green Goblin, an attack-trigger body that a Loki token cannot fire, leaves the Loki-focused tier.
Molecule Man Kingpin, Wilson Fisk. Molecule Man is a powerful free-cast build-around for a different deck, and at six mana it does nothing for the copy engine, so it yields to a four-mana menace that makes two Treasure the first time you sacrifice a creature each turn. Loki's copy is sacrificed at your end step every combat, and if you copy Kingpin himself both Kingpins see that sacrifice, so unless one already fired this turn the copy leaving pays you four Treasure, two from the original and two from the copy.
Puppet Master, String Puller Doctor Octopus, Master Planner. A goad-on-attack body that Loki cannot copy for value becomes the deck's best static copy target: +2/+2 to every other Villain and a hand that refills to eight.
Living Laser Mysterio, Master of Illusion. A discard-dependent attack-trigger body becomes an enter-trigger bomb that makes a 3/3 Villain for each Villain you control, doubling your board when copied.

Card advantage and ramp

Currency Converter Phyrexian Arena. The closest call on the list. Currency Converter has real discard synergy with the Doom face, filtering and storing cards, so you give up genuine value here. Phyrexian Arena wins the slot because it draws a predictable card every upkeep with no other engine online, and a grindy Villain deck pays the life easily. Keep the Converter if your build leans hard on discard.
Doom's Time Platform Read the Bones. A narrow suspend engine becomes clean selection: scry two, then draw two.
Progenitor's Icon Fellwar Stone. A clunky tribal rock becomes a two-mana rock that usually provides strong multicolor fixing, limited to the colors your opponents' lands can make.
Batroc the Leaper Mind Stone. A kicker beater with little copy value becomes early ramp that cashes out for a card once you flood.

Protection and recursion

Patchwork Banner Lightning Greaves. A redundant anthem becomes haste and protection for the one creature the deck cannot afford to lose.
Extract Power Reanimate. A six-mana untap spell becomes a one-mana graveyard return. The deck pitches Villains to hand size and to the Doom face all game, so Reanimate reliably finds a strong target. This is the corrected version of the earlier list, which wrongly cut Moonstone, Harsh Mistress for Reanimate. Moonstone stays: it is an evasive flying Villain that turns every discard into playable material through your next turn, one of Loki's better connive-era bodies, so a generic spell leaves for Reanimate instead.
Damocles Base, Sword of Kang Sundial of the Infinite. An off-theme vehicle becomes a two-mana artifact that keeps a copy forever. Let your end step begin so Loki's sacrifice trigger goes on the stack, then activate Sundial in response to end the turn, which exiles the trigger before it resolves. Fire it too early and you only skip this end step, and the sacrifice waits for the next one.

Second-pass refinements: ramp and protection

The deck's own numbers flagged two shortages: six mana rocks under a heavy top end, and only two pieces protecting the one creature the whole engine needs. Four narrow cards leave for two rocks and two protection slots.

Age of Ultron Wayfarer's Bauble. A narrow five-mana saga becomes one-mana fixing that fetches a basic and thins the deck, ramp that helps every hand.
Kang Dynasty Charcoal Diamond. A Kang-dependent saga becomes a two-mana black rock, the second of the two added pieces that lift ramp from six to eight.
Archnemesis Whispersilk Cloak. A narrow aura becomes protection and evasion in one: Loki cannot be blocked or targeted, so he connects and survives the crack-back.
Propaganda Swan Song. A pillowfort tax that does not advance your attack becomes a one-mana counter for the removal spell aimed at Loki, the fourth protection slot.

Buying upgrades: theme or power

The swaps do two different jobs, and a buyer with a limited budget should know which is which. Some adds deepen the Loki fantasy, a villain army you copy for one explosive turn. Others are cards any Grixis deck wants, generic draw, fixing, and protection that raise the floor without touching the theme. Buy from the column that matches why you picked this deck.

Identity adds (keep the copy fantasy)Power adds (raise any Grixis deck)
Doctor Octopus, Master Planner, the best static copy targetPhyrexian Arena, a card every upkeep
Mysterio, Master of Illusion, the board-doubling copyRead the Bones, scry two then draw two
Kingpin, Wilson Fisk, the four-Treasure copy loopFellwar Stone and Mind Stone, cheap fixing and ramp
Sundial of the Infinite, keeps a copy foreverLightning Greaves and Whispersilk Cloak, cheap protection for any commander
Taskmaster, Mercenary Mimic, a clone of your best Villain from your next main phaseReanimate, a one-mana reach for any big body

If you bought Doom Prevails for the swingy Loki turn, the left column is your shopping list, and it is where the deck stops feeling like a generic value pile. If you bought it to have a tuned Grixis deck at the table, start with the right column, since those cards win games no matter which face is out. A player upgrading in order buys Doctor Octopus and Mysterio first, then the mana and card advantage, because the copy targets are what make the commander worth building around.

Dead Draw Audit

Snail's dead-draw test weighs how reliably a card is useful. Each questioned card carries two ratings: copy value, what Loki's rented token does, and body value, what the card does cast the normal way. Beside them are the card's support in the 99 and a verdict. Core clears both axes, supported needs its package on the board, situational is narrow tech, and a card that fails both axes is a cut.

CardCopy valueBody valueSupport in the 99Verdict
Mysterio, Master of IllusionHigh, enter tokensHigh~27 Villains, 3 to 6 on board at castCore
Tombstone, Career CriminalHigh, enter recursionHighVillains in the graveyardCore
Tri-Sentinel, Act of VengeanceHigh, enter pingHighthree opponents, always liveCore
Doctor Octopus, Master PlannerHigh, static plus refillHighyour ~27 other VillainsCore
Prowler, Clawed ThiefHigh, evasion plus conniveHighevery Villain that entersCore
Titan of LittjaraHigh, enter drawHighyour ~27 Villains once it picks VillainSupported
Kingpin, Wilson FiskHigh, four-Treasure comboMediumthe Loki token each turn, plus sac fodderSupported
Chameleon and Spark DoubleMedium, locked formHighyour best creature on boardSupported
Taskmaster, Mercenary MimicMedium, locked formHighthe best creature on any board or in a yardSupported
Moonstone, Harsh MistressHigh, evasionMediuman open lane, plus discard synergyCore
Sundial of the InfiniteEnabler onlyLowthe Loki copy loopSituational

The audit exposes a pattern. The core copy targets all pay off the instant the token enters, so they clear both axes. The supported cards rely on their package: Kingpin on sacrifice fodder, Taskmaster and the clones on a strong creature to copy. Sundial is the one narrow slot, earned only by how hard it breaks the copy loop.

The deck by the numbers

After the swaps, the deck sorts into these packages. A few cards fill two roles, so the counts are working targets rather than a strict partition of the ninety-nine.

PackageCountKey cards
Lands37Command Tower, Crumbling Necropolis, the dual cycle, Villainous Hideout, Path of Ancestry
Ramp8Sol Ring, Arcane Signet, Talisman of Dominance, Talisman of Indulgence, Fellwar Stone, Mind Stone, Wayfarer's Bauble, Charcoal Diamond
Card draw6 + LokiNight's Whisper, Syphon Mind, Read the Bones, Phyrexian Arena, Skullclamp, Black Market Connections, plus Loki's own draw ability
Interaction9Bedevil, Terminate, Chaos Warp, Withering Torment, Lethal Scheme, Blasphemous Act, Vandalblast, Toxic Deluge, Kindred Dominance
Protection4Swiftfoot Boots, Lightning Greaves, Whispersilk Cloak, Swan Song
Recursion3Reanimate, Tombstone, Endless Ranks of HYDRA
Creatures30exactly 27 printed Villains (Taskmaster and Moonstone among them), plus Titan of Littjara (names Villain on enter), Spark Double (a Villain only when it copies one), and Containment Construct (the lone non-Villain), which is 27 plus 3 for the 30
Clones3Chameleon, Spark Double, Taskmaster (Titan and Mysterio are enter-trigger cards rather than clones)
Connive pieces6Baron Strucker, Prowler, Iron Monger, Ultron, Glorious Purpose, Villainous Hideout

The curve peaks at three, where the cost reducers and most Villains live, over a small top end of bombs worth copying. The top end is genuinely heavy: nine cards at five mana or more, including several seven-drops like Doctor Octopus and Tri-Sentinel that Loki would rather cheat in as a copy than hard-cast. That is why this revision lifts ramp from six to eight, adding Charcoal Diamond as a seventh mana rock and Wayfarer's Bauble as a basic-fetch, so the opening reaches Loki and a first copy on curve.

Two of the wraths treat your board differently. Kindred Dominance names Villain and destroys everything else, so your team stays. Blasphemous Act deals thirteen damage to every creature and clears yours too, so you play it as the emergency reset and rebuild off the next Loki copy and the connive draws.

6
1
13
2
19
3
15
4
1
5
8
6+

The complete upgraded list

The whole ninety-nine after the swaps, with Doctor Doom kept as a Villain and discard engine and Loki commanding. It is Grixis and black-primary, and every name is verified against Scryfall. The average mana value, colored pips, and price below are computed across all ninety-nine cards from Scryfall on 2026-07-14, so the price is a dated capture that market moves can shift.

99 + Loki30 creaturesavg MV 3.40pips U17 · B33 · R16~$135 as of 2026-07-14

Creatures (30)

Baron Strucker HYDRA Overlord, Helmut Zemo Mastermind, Killmonger Ruthless Usurper, Klaw Master of Sound, Prowler Clawed Thief, Stilt-Man Towering Terror, Tombstone Career Criminal, Typhoid Mary Fractured, Containment Construct, Iron Monger Sadistic Tycoon, Ultron Unlimited, Chameleon Master of Disguise, Doctor Doom King of Latveria, Kang Prime, Kang Temporal Tyrant, Kingpin Wilson Fisk, Madame Hydra, Mysterio Master of Illusion, Red Ghost Intangible Genius, Spark Double, The Frightful Four, Titania Proud Pummeler, Taskmaster Mercenary Mimic, Moonstone Harsh Mistress, Lady Loki Agent of Chaos, Titan of Littjara, Doctor Octopus Master Planner, The Squadron Sinister, Tri-Sentinel Act of Vengeance, Abomination World Ravager

Artifacts (14)

Sol Ring, Arcane Signet, Fellwar Stone, Mind Stone, Talisman of Dominance, Talisman of Indulgence, Skullclamp, Swiftfoot Boots, Lightning Greaves, Whispersilk Cloak, Wayfarer's Bauble, Charcoal Diamond, Sundial of the Infinite, Loki's Scepter

Enchantments (3)

Glorious Purpose, Black Market Connections, Phyrexian Arena

Instants and sorceries (15)

Reanimate, Vandalblast, Night's Whisper, Terminate, Bedevil, Chaos Warp, Read the Bones, Toxic Deluge, Withering Torment, Endless Ranks of HYDRA, Lethal Scheme, Syphon Mind, Swan Song, Kindred Dominance, Blasphemous Act

Lands (37)

Command Tower, Path of Ancestry, Exotic Orchard, Crumbling Necropolis, Terramorphic Expanse, Unclaimed Territory, Secluded Courtyard, Villainous Hideout, Scavenger Grounds, Scorched Geyser, plus the Grixis duals (Canyon Slough, Choked Estuary, Coastal Peak, Dragonskull Summit, Drowned Catacomb, Fetid Pools, Foreboding Ruins, Frostboil Snarl, Luxury Suite, Smoldering Marsh, Sulfur Falls, Sunken Hollow), 4 Island, 6 Swamp, 5 Mountain

Plaintext export, ready to paste into Moxfield or Archidekt:

1 Loki, the Deceiver
1 Abomination, World Ravager
1 Arcane Signet
1 Baron Strucker, HYDRA Overlord
1 Bedevil
1 Black Market Connections
1 Blasphemous Act
1 Chameleon, Master of Disguise
1 Chaos Warp
1 Charcoal Diamond
1 Containment Construct
1 Doctor Doom, King of Latveria
1 Doctor Octopus, Master Planner
1 Endless Ranks of HYDRA
1 Fellwar Stone
1 Glorious Purpose
1 Helmut Zemo, Mastermind
1 Iron Monger, Sadistic Tycoon
1 Kang Prime
1 Kang, Temporal Tyrant
1 Killmonger, Ruthless Usurper
1 Kindred Dominance
1 Kingpin, Wilson Fisk
1 Klaw, Master of Sound
1 Lady Loki, Agent of Chaos
1 Lethal Scheme
1 Lightning Greaves
1 Loki's Scepter
1 Madame Hydra
1 Mind Stone
1 Moonstone, Harsh Mistress
1 Mysterio, Master of Illusion
1 Night's Whisper
1 Phyrexian Arena
1 Prowler, Clawed Thief
1 Read the Bones
1 Reanimate
1 Red Ghost, Intangible Genius
1 Skullclamp
1 Sol Ring
1 Spark Double
1 Stilt-Man, Towering Terror
1 Sundial of the Infinite
1 Swan Song
1 Swiftfoot Boots
1 Syphon Mind
1 Talisman of Dominance
1 Talisman of Indulgence
1 Taskmaster, Mercenary Mimic
1 Terminate
1 The Frightful Four
1 The Squadron Sinister
1 Titan of Littjara
1 Titania, Proud Pummeler
1 Tombstone, Career Criminal
1 Toxic Deluge
1 Tri-Sentinel, Act of Vengeance
1 Typhoid Mary, Fractured
1 Ultron, Unlimited
1 Vandalblast
1 Wayfarer's Bauble
1 Whispersilk Cloak
1 Withering Torment
1 Canyon Slough
1 Choked Estuary
1 Coastal Peak
1 Command Tower
1 Crumbling Necropolis
1 Dragonskull Summit
1 Drowned Catacomb
1 Exotic Orchard
1 Fetid Pools
1 Foreboding Ruins
1 Frostboil Snarl
1 Luxury Suite
1 Path of Ancestry
1 Scavenger Grounds
1 Scorched Geyser
1 Secluded Courtyard
1 Smoldering Marsh
1 Sulfur Falls
1 Sunken Hollow
1 Terramorphic Expanse
1 Unclaimed Territory
1 Villainous Hideout
4 Island
6 Swamp
5 Mountain

The Doom side of the box

The precon is shared, and its front face is Doctor Doom, King of Latveria, a discard-and-drain commander. Loki is the alternate. If you keep Doom in the ninety-nine or run the deck as printed, the discard cards stay strong, so hold cuts like the two remaining rummaging pieces. Building Loki as your sole commander tilts the deck toward copy value, which is why the pure discard-support cards are the first to leave. Either way, connive is the bridge: Baron Strucker, Prowler, and Glorious Purpose reward both faces, since every copy Loki makes is another Villain entering.

Keep or ship: reading an opening hand

Loki never enters the mulligan math, because the commander is not a card in your deck. He begins in the command zone and is always available to cast on turn four, so you never keep or ship a hand for him. The other ninety-nine cards make the library, and a keepable hand wants what actually varies: enough lands for four mana, an early Villain or a rock, and enough card flow that the board is worth copying by the time Loki swings.

Hand shapeCallReason
Two or three lands, an early Villain, some card flowKeepThe ideal hand: you curve into a board and cast Loki from the command zone on four.
Ramp and lands, no Villain yetKeep if it drawsA rock plus Night's Whisper or Black Market Connections digs to a Villain fast. Ship a pure ramp hand that cannot dig.
Several Villains, no accelerationKeepThe curve peaks at three, so a land drop each turn reaches Loki on four while you build the board.
Lands and protection, thin on threatsKeep on the playTwo or three lands plus Swiftfoot Boots or a held counter still casts Loki safely on four; the board comes off the top.
One land, or seven lands and no actionShipGrixis three-color cannot function on one land, and an all-land hand does nothing. Mulligan for a two-or-three-land hand that has a play.

The short version: keep a hand with two or three lands, at least one two-or-three-drop or a rock, and some card flow. Loki is a given every game, so judge the hand only on whether it builds a board and reaches four mana.

An opening sequence

A realistic line looks like this, and the plan is to have a board worth copying by the time Loki attacks.

  1. Land. Cast Sol Ring if you drew it, since it is the only rock you can play off a single land.
  2. A two-mana rock: Arcane Signet, a Talisman, Mind Stone, or Fellwar Stone.
  3. A three-mana Villain, Tombstone, Klaw, Prowler, or Baron Strucker, or Black Market Connections for Treasure and cards.
  4. Cast Loki for four. If a turn-one Sol Ring or a spare rock lets you also equip Swiftfoot Boots or Lightning Greaves this turn, take that line: the point of haste is to attack the same turn you cast Loki, so equip and swing now.
  5. Without that extra mana, Loki simply attacks next turn, when he no longer needs haste. Equip Swiftfoot Boots or Lightning Greaves for protection instead, swing, copy your best board Villain, Mysterio or Tri-Sentinel or Doctor Octopus, and draw once for each player your Villains hit.

What EDHREC can and cannot tell you

EDHREC's synergy percentage measures how often a card shows up in submitted Loki decks compared with other decks that could run it. That number is deckbuilding popularity. It is not a record of what players copy during combat, because EDHREC tracks cards included in lists rather than in-game target choices. So the figures point you toward popular includes and no further: Tombstone at 86 percent, Chameleon at 82 percent, Baron Strucker at 79 percent, Loki's Scepter at 74 percent, Villainous Hideout at 71 percent, Prowler at 69 percent, Doctor Octopus at 68 percent, and Taskmaster, Mercenary Mimic at 59 percent. Loki records about 1,263 decks as of 2026-07-13, a total climbing fast this soon after the June 2026 release, so read it as a dated snapshot rather than a settled figure. Use the list to find strong cards, then choose your copy targets from the five productive categories, which is where the games are actually won. In his EDHREC Effect video Snail warns the site inflates already-popular cards and overrates pieces that shine only when the commander is out, so treat a high percentage as popularity and keep a few Villains that work on a turn Loki is gone.

Where Loki ranks among the Marvel commanders

Against the ten supported commanders across the four Marvel Commander decks, Loki ranks mid-pack on raw out-of-the-box strength, fifth of ten in our Marvel rankings. The four ahead are more consistent turn one. Loki's ceiling is higher than its rank suggests, because a good copy sequence is explosive, and its floor is lower, because a hand with no board to copy stalls.

#CommanderDeckOOB strength
1Director Nick FuryAvengers Assemble8.3
2Captain America, Team LeaderAvengers Assemble7.9
3Doctor Doom, King of LatveriaDoom Prevails7.5
4T'Challa, the Black PantherWakanda Forever7.1
5Loki, the DeceiverDoom Prevails6.9
6Mister FantasticThe Fantastic Four6.8

Two reads matter for a buyer. Loki shares a box with Doctor Doom, the third-strongest commander of the set, so Doom Prevails gives you a top-three deck and this copy engine in one purchase, which is why it grades highest on fun in the set at 8.7. And Loki is the hardest of the top five to pilot well, because its strength is sequencing and target choice rather than a strong card you simply cast. At a table against the other precons, Loki out-grinds the midrange decks and folds to a fast Nick Fury go-wide start unless it resolves a timely wrath, which is the same closer note from earlier read across the pod.

The one rule

Run bodies that pay off the moment they arrive. An enter ability, a static buff, a combat-damage hit, or evasion makes the copy worth it. A plain attack trigger gets nothing.

That single test sorts every slot. When you weigh a Villain, ask what the rented copy does before it is sacrificed. If the answer falls in one of the five working categories, keep it. If the answer is an attack trigger that never fires on the token, run the card as a body and copy something else.

Snail Tip

The audit behind these swaps is Snail's, and it is worth hearing in his words. His Reducing Dead Draws video is the source for the two-question test: a card should feed one of the deck's engines or come out. His EDHREC Effect video is why the percentages above are a starting point rather than a decklist. We worked his dead-draw audit onto this whole box in his own words on the Doom dead-draws page.

Sources. Card text verified from Scryfall (Marvel Super Heroes Commander and reprints): Loki the Deceiver, Tombstone Career Criminal, Tri-Sentinel Act of Vengeance, Mysterio Master of Illusion, Doctor Octopus Master Planner, Iron Monger Sadistic Tycoon, Klaw Master of Sound, Stilt-Man Towering Terror, Prowler Clawed Thief, Red Ghost Intangible Genius, Chameleon Master of Disguise, Spark Double, Titan of Littjara, Ultron Unlimited, Killmonger Ruthless Usurper, Helmut Zemo Mastermind, Kingpin Wilson Fisk, Baron Strucker HYDRA Overlord, Taskmaster Mercenary Mimic, Moonstone Harsh Mistress, Loki's Scepter, Villainous Hideout, Sundial of the Infinite, Phyrexian Arena, Read the Bones, Fellwar Stone, Mind Stone, Lightning Greaves, Whispersilk Cloak, Swan Song, Wayfarer's Bauble, Charcoal Diamond, Reanimate. Rules verified from the Comprehensive Rules 508.3a, 508.4, and 509.3g (attack triggers do not fire on a creature put onto the battlefield attacking; "attacks and isn't blocked" is the 509.3g exception) and 707.2 (a copy uses only copiable values, so a non-copy type change like Loki's Scepter granting Villain does not carry to Loki's token), read via the Yawgatog CR mirror. The copy behavior is confirmed directly by the official Marvel Super Heroes release notes, whose dedicated Loki, the Deceiver entry rules that the token copies exactly what was printed on the original Villain, ignores non-copy effects that changed its power, toughness, or types, copies a Villain that is itself copying something else, and triggers the copied creature's enter abilities. Scryfall and Yawgatog are third-party reproductions of WotC's Oracle text and Comprehensive Rules; neither is an official publisher. Decklist baseline is the official Doom Prevails decklist. Inclusion figures from the EDHREC Loki commander page (about 1,263 decks, read 2026-07-13; Taskmaster at 701 of 1,188 possible decks, Moonstone at 222, read 2026-07-14), which measures deck inclusion rather than in-combat copy choices. Related: the Doom dead-draws audit and the Doom deck tech. Applies Salubrious Snail's method; neither Salubrious Snail nor EDHREC authored or endorsed it.